Interior Modeling Techniques with XSI

Learn a time-saving workflow for interior set modeling and production techniques that can be used for film, architectural visualizations, and games. Contains 6 hours of project-driven training. Software required: XSI 6 and up.
Course info
Level
Intermediate
Updated
Jun 20, 2007
Duration
6h 12m
Table of contents
Introduction and Project Overview
Interior Modeling Techniques with XSI
Establishing Scale and Measurement for the Scene and Setting up Overall Room Dimensions 9m Measuring and Splitting Geometry to Add Doorway Openings in the Room 8m Measuring and Splitting the Room's Geometry to Add Exterior Window Openings 7m Modeling the Stairs for the Room's Entryway 10m Creating the Molding That Runs Along the Floor and the Ceiling 12m Cutting the Molding to Match the Openings in the Doorways 11m Adding Trim Around the Windows 11m Adding Trim Around the Various Doorways in the Room 5m Altering the Front Door's Geometry to Incorporate a Handle Mechanism 12m Building Handles for the Front Door and the Windows 13m Constructing a Modern Bookshelf 9m Adding Bevels to the Bookshelf to Enhance Edge Detail 9m Building a Modern Sofa (Part 1) 14m Building a Modern Sofa (Part 2) 13m Building a Modern Sofa (Part 3) 10m Building a Modern Sofa (Part 4) 15m Adding a Modern Area Rug in Front of the Sofa 7m Building a Glass Coffee Table That Sits in Front of the Sofa 21m Using Extrusions and Deformers to Create a Modern Floor Lamp 17m Creating a Tabletop and Lamp Shade for the Floor Lamp 17m Re-purposing the Geometry of the Sofa to Create a New Chair 13m Building a Flat-screen Television and Speakers 7m Building a Cabinet to Hold Audio and Video Equipment 12m Building Audio and Video Equipment to Fill the Cabinet 9m Adding Various Cds and Dvds to Fill the Shelves of the Media Cabinet 12m Building an Abstract Sculpture for the Bookshelf 12m Using Deformers to Create an Artistic Vase 9m Adding Various Books to Populate the Bookshelf 8m Creating Large Decorations 6m Creating an Abstract Art Piece to Hang on the Wall 15m Building the Curtain Rod Over the Front Windows 11m Modeling and Deforming the Fabric Curtains 18m Adding Glass Panes to the Windows and Front Door 9m
Description
Course info
Level
Intermediate
Updated
Jun 20, 2007
Duration
6h 12m
Description

Learn a time-saving workflow for interior set modeling and production techniques that can be used for film, architectural visualizations, and games. Contains 6 hours of project-driven training. Perfect for intermediate artists. Popular highlights include: Establishing Scale and Measurement; Edge Loop Splitting; Enhancing Edge Details with Bevels; Optimizing Geometry for Lighting; Merging Polygon Meshes; Re-purposing Geometry; Polygon Extrusion Techniques; Creating Complex Geometry with Deformers; Hard Surface Modeling Techniques; Adding Realism with Randomization; Breaking Lines for Visual Aesthetics; Strategically Adding Details; Welding Points and Edges; Selecting and Manipulating Component Loops; Complex Scene Management. Software required: XSI 6 and up.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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