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Introduction to Lighting in 3ds Max

by Kyle Green

Getting acquainted with the core lighting tools and features of 3ds Max is an important skill for anyone who is getting started with this powerful 3D application. This course will begin with us learning about the various types of lights found in 3ds Max and how to precisely control your light parameters and find the right mixture of physical accuracy, and your own artistic desires. Software required: 3ds Max 2013.

What you'll learn

In this 3ds Max tutorial, we will also explore some of the specialized parameters found in certain light types, we will learn about the different types of shadows that can be utilized within 3ds Max, and explore the unique characteristics of each of these shadow types. We will also learn how we can use volumetric lights to add a sense of mood and atmosphere to our renders, along with many additional lessons covering tools and topics that are designed to give you a strong introduction to the lighting and rendering capabilities of 3ds Max. Software required: 3ds Max 2013.

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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