Introduction to Houdini 9

Learn a node-based workflow to modeling, texturing, rigging, dynamics, and rendering with time-saving techniques and creative projects. Software required: Houdini 9.
Course info
Level
Beginner
Updated
Jan 4, 2008
Duration
5h 15m
Table of contents
Introduction and Project Overview
Introduction to Houdini 9
Description
Course info
Level
Beginner
Updated
Jan 4, 2008
Duration
5h 15m
Description

Learn a node-based workflow to modeling, texturing, rigging, dynamics, and rendering with time-saving techniques and creative projects. Contains over 5 hours of project-based training for artists learning Houdini's node-based workflow and renown particle and dynamics tools. Perfect for new and beginning artists. Popular highlights include: Houdini Interface Overview; View Navigation; Object Transformations; Node-Based Workflow; Using the Network Editor; Building Various Networks; Using Shelf Tools; Parenting; Path Animation; Overview of Operators; Shading and Texturing; Rendering; Direct Lighting; Ambient Occlusion; Duplicating, Copying and Stamping; Particle Effects; Rigid Body Simulations; Modeling with NURBS and Polygons; Creating and Installing Digital Assets; Animating with Bones; Keyframe Animation; Animating with Expressions; Using the Channel Editor. Software required: Houdini 9.

About the author
About the author

Originally from Lagos, Nigeria, Sunder has made great headway in both the interactive game design and 3D animation worlds.