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Introduction to Modeling in Maya 2012

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. Software required: Maya 2012 and up.

Beginner
4h 58m
(1)

Created by Justin Marshall

Last Updated Mar 14, 2019

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  • Course

Introduction to Modeling in Maya 2012

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. Software required: Maya 2012 and up.

Beginner
4h 58m
(1)

Created by Justin Marshall

Last Updated Mar 14, 2019

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What you'll learn

In this Maya modeling tutorial, we will get an introductory look at the modeling process in Maya. We will use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques gleaned from production experience. We will begin by looking at the various types of geometry available to you and how you can actually convert between those different types. You will learn how to organize your model into hierarchies and keep your scene clean and efficient. We will also take a look at several modeling tools, including polygonal tools like extrude and the insert edge loop tool for adding resolution, NURBS tools like loft and extrude to create smooth surfaces, and a few subd tools as well. We will take a look at using a smoothing or subdivision workflow and use deformers to help shape our models. Software required: Maya 2012 and up.

Introduction to Modeling in Maya 2012
Beginner
4h 58m
(1)
Table of contents

About the author
Justin Marshall - Pluralsight course - Introduction to Modeling in Maya 2012
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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