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Introduction to RenderMan RIS in Houdini

by John Moncrief

In this course, we will explore Renderman RIS in Houdini 15. Software required: Houdini 15 and Renderman 20 or higher.

What you'll learn

In this course, we will explore Renderman RIS in Houdini 15. Studios have been using Renderman for years and with recent integration improvements in Houdini 15 and Renderman 20 you too can leverage this fast and easy to use workflow for lighting, shading, and rendering your next project. We start by talking about the Renderman for Houdini implementation and setting up a basic scene. We'll learn how to access the tools and to create our first simple render. Then we'll dive deeper into the new RIS rendering mode where we will develop our own procedural materials. We'll also learn the basics of working with lights and rendering integrators. Don't worry if you have never used Renderman before, this series of lessons was developed for an artist who is brand new to rendering with Renderman, but who also holds a solid understanding of basic 3d concepts and a general understanding of Houdini's interface. If you need to get up to speed on these basic concepts, start by checking out the newest Introduction to Houdini course in our library. Software required: Houdini 15 and Renderman 20 or higher.

About the author

John is the resident Houdini and dynamics author at Pluralsight. In college, he had the opportunity to work at SideFX (the creators of Houdini) and has been able to teach dynamics and visual effects to numerous creative industry professionals over the years. He lives for the rush of seeing his pupils experience "light bulb" moments. John's latest passion has been breathing new life into the Pluralsight Houdini training library and making sure that no software or tools can get in the way of an ar... more

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