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Introduction to Character Look Development in V-Ray and Maya

by Clifford Otomi Green

If you want to create interesting and unique looks for your characters, this course is perfect for you. You'll get in-depth look at Shader look development and lighting in V-Ray and Maya, how to create a look-development asset, and more.

What you'll learn

V-Ray is an advanced raytracing engine by Chaos group that offers an advanced rendering platform as a plug-in for Maya and other 3D rendering platforms. This course, Introduction to Character Look Development in V-Ray and Maya, will teach you how to use V-Ray to render and light unique and high-quality characters. First, you'll be brought up to speed with some of the latest advanced shading, especially in relation to the VRayFastSSS2 Shader. Next, you will learn how to create a look-development asset, as well as how to shade and light your creature. Finally, you'll explore the complex Shader development work flow within V-Ray and Maya and learn how to make sense of it for your own needs. By the end of this course, you'll not only have a finished render of a creature, but you'll also have the skills you need to work in V-Ray and Maya to bring your own characters to life in the future.

About the author

Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic studios Vancouver BC, Canada. Previously he has worked for various VFX studios such as, Red Vision, Aardman animations, Mr.X, and MPC to name but a few. Clifford started his 3D career over 10 years ago and in that time attended various VFX institutions to further develop his understanding of the intricacies of Visual Effects in film and television. He is passionate about film making and photography and has contributed to a few i... more

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