Course
Skills Expanded
Maya Rendering Nodes Reference Library: General Utilities
In this course we will discuss Maya's General Utility Hypershade nodes.
What you'll learn
We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we'll be exploring. Software required: Maya (all versions.)
Table of contents
Introduction and Project Overview
5mins
Maya Rendering Nodes Reference Library: General Utilities
114mins
- Bump 2D Node 8m
- Bump 3D Node 4m
- Condition Node 7m
- Distance Between Node 6m
- Height Field Node 6m
- Light Info Node 9m
- Multiply Divide Node 6m
- 2D Placement Node 11m
- 3D Placement Node 8m
- Reverse Node 4m
- Plus Minus Average Node 5m
- Projection Node 8m
- Set Range Node 9m
- UV Chooser Node 7m
- Stencil Node 7m
- Sampler Info Node 11m