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Maya Rendering Nodes Reference Library: General Utilities

In this course we will discuss Maya's General Utility Hypershade nodes.

Advanced
2h
(3)

Created by

Last Updated Mar 18, 2019

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  • Course

Maya Rendering Nodes Reference Library: General Utilities

In this course we will discuss Maya's General Utility Hypershade nodes.

Advanced
2h
(3)

Created by

Last Updated Mar 18, 2019

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What you'll learn

We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we'll be exploring. Software required: Maya (all versions.)

Maya Rendering Nodes Reference Library: General Utilities
Advanced
2h
(3)
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