Hamburger Icon
  • Course
    • Libraries: If you want this course, consider one of these libraries.
    • Core Tech

Maya Rendering Nodes Reference Library: General Utilities

In this course we will discuss Maya's General Utility Hypershade nodes.

What you'll learn

We will be discussing topics such as using the bump 2D and bump 3D nodes in order to create bump-mapping effects, using the condition node to create dynamically-changing shading networks, using the array mapper node to shade particles, using the sampler info node to create complex shading effects, just to name a few of the nodes we'll be exploring. Software required: Maya (all versions.)

Table of contents