Description
Course info
Level
Advanced
Updated
May 27, 2013
Duration
2h 59m
Description

In this ZBrush tutorial, we will delve deep into concepting techniques for the creation of mechanical characters and their parts. We will start by using a proven workflow that will get you quick and great-looking results. After the sketching phase, we will use all the tools at our disposal such as QRemesher and Transpose Master to remodel and pose our character. By the end of this tutorial, you will have a much better understanding of how to concept mechanical characters for your own personal projects. Software required: ZBrush 4R5.

About the author
About the author

Lee Magalhães graduated from the Istituto Europeu di Design (IED) in São Paulo with a bachelor’s degree in Digital & Virtual Design.

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