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mental ray Production Shaders in 3ds Max

by Kyle Green

In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders and how they can become a valuable part of your production pipeline. Software required: 3ds Max.

What you'll learn

In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders and how they can become a valuable part of your production pipeline. We will learn how these production shaders can be used for a variety of purposes, such as adding nearly-instantaneous motion blur to our rendered images. We will discuss shaders that allow seamless integration of our 3D art into a live-action plate, as well as production shaders that allow for rapid correction and re-rendering of specific scene elements. Finally, we will be discussing several other production shaders. Using these shaders, we now have access to mental ray features that will allow us to render our images faster and with much higher levels of control and quality. Software required: 3ds Max.

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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