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Modeling a Human Marionette in Softimage and ZBrush

by Daniele Angelozzi

In this ZBrush tutorial, we will explore different techniques to build a character from scratch. Software required: ZBrush 4R3, Softimage 2012.

What you'll learn

In this ZBrush tutorial, we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture, and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way, we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can speed up your usual modeling and texturing workflow. Software required: ZBrush 4R3, Softimage 2012.

About the author

Daniele "Danko" Angelozzi is an Italian 3d freelancer, ZBrush certified instructor and Wacom evangelist. 5 years ago, after successfully completing a PhD in biotechnology he turned out mad, realized that he preferred to entertain the world instead of healing it, and so he started a self taught, 24/7 full immersion course to try and make a job from his real passion, creative arts and especially 3d. In 2009 he became the first Italian ZBrush certified instructor, and started also teaching digital ... more

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