In this ZBrush tutorial, we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture, and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way, we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can speed up your usual modeling and texturing workflow. Software required: ZBrush 4R3, Softimage 2012.
Introduction and Project Overview <<MUSIC PLAYING>> Hi. My name is Daniele Angelozzi. I am a 3D generalist working as a freelancer in the ZBrush certified instructor. We are going to be using various techniques and features of ZBrush and XSI to create a frightening human monkey. We will also explore the ZBrush BPR system to render a cool looking shot of this model. I tried to create a video showing a funny and very fast workflow to recreate in 3D a pretty complicated concept like this. And even though the final purpose of the model is of creating this 3D image, you can integrate all the techniques shown in every kind of workflow and pipeline. So by the end of the course, if you will survive this long series of videos, you will have a solid grasp of many poly modeling techniques, procedural modeling using expressions and exercise powerful systems, and tons of ZBrush wonderful features. So hoping you'll have fun, let's take a comfortable seat, and get it started.