MODO Shading and Texturing Fundamentals

This course will teach you the things you need to know when shading and texturing with MODO. It combines shading theory with practical application so that you can texture and shade with confidence. Software required: MODO v. 10.2.
Course info
Rating
(21)
Level
Beginner
Updated
Mar 14, 2017
Duration
5h 26m
Table of contents
Course Overview
Understanding the Basic Building-blocks of Shading
Strategies for Building Diffuse Surfaces
Strategies for Building Specular Surfaces
Surface Relief Basics
Strategies for Building Subsurface and Transparent Surfaces
Description
Course info
Rating
(21)
Level
Beginner
Updated
Mar 14, 2017
Duration
5h 26m
Description

This course is designed to mix different approaches with a gradual increase in complexity. In this course, MODO Shading and Texturing Fundamentals, you'll learn how to combine shading theory with practical application while learning how to use MODO at the same time. First, you'll discover how to use MODO. Next, you'll explore basic shading theory and comparing various methods in texturing. Finally, you'll learn how to apply those ideas to project-based scenarios. By the end of this course, you'll know how to confidently shade and texture with MODO. Software required: MODO v. 10.2.

About the author
About the author

Tyler Bay is a 3D artist who specializes in look development. Coming from Denver, Colorado, he started his journey in 3D by first learning photography. Eventually, that passion transformed into a love for nature and telling stories that impact people which is what inspired him to pursue his studies 3D animation at the University of Colorado Denver.

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