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Next-generation Game Techniques in XSI

Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Software required: XSI 5.1.1 Foundation, C++ Compiler. XSI Essentials and higher is recommended for several lessons.

What you'll learn

Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Perfect for beginning and intermediate artists. Popular highlights include: Normal Maps; Occlusion Maps; Depth Maps; UV Layout; Implementing Ultimapper; Painting Textures in Photoshop; Baking Indirect Lighting and Shadows into Texture Maps; Game-Friendly Animation Rigs; Adjusting Envelope Weights; Walk Cycle Animation; Exporting Game Assets to OGRE; C++ Programming; Real-time Normal Mapping; Real-time Parallax Mapping; Polygon Reduction Tool, and more. Software required: XSI 5.1.1 Foundation, C++ Compiler. XSI Essentials and higher is recommended for several lessons.

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