Description
Course info
Level
Intermediate
Updated
November 11, 2016
Duration
1h 36m
Description

In this course, Introduction to 3D in NUKE 10, you'll get to see how to be able to do great CG things without having to open a CG software. You'll get to see how to create and import 3D geometries, how to apply shaders and lights, how to work with cameras, and render nodes. You'll also get to see some of the new features in NUKE 10 such as the rayRender, with the possibility of outputting AOVs and the new Ambient Occlusion shader. This course will walk through each example step-by-step very clearly to help beginners and experts alike. At the end of this course, you will be more confident with the 3D world that NUKE has to offer, and these skills will really improve your workflow as there are tons of ways to use these features. Software required: NUKE 10.

About the author
About the author

Florian Girardot is an artist specializing in computer graphics, compositing, video projection, and photography. Florian’s leitmotif is always to find the perfect balance between art and technologies, just to amaze people.

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Transcript
Transcript

HI Guys, My name is Florian Girardot, I’m a digital Artist, Motion Designer and Digital Compositor.

In this course, we are going to learn how to work with the powerful 3D features in nuke 10. We will build together a nice 3D scene directly in Nuke while going trough all the important knowledges you need to know when using 3D in nuke.

The main topics will cover :

  • how to create and import 3D geometries
  • how to apply shaders and lights
  • how to work with cameras and render nodes
  • the new awesome Nuke 10 features: the rayRender, with the possibility of outputting AOVs and the new Ambiant Occlusion shader
For doing this course I recommend you to already have the basic knowledges about nuke interface, but if you don’t, it’s not a big deal as I will walk trough each examples step by step pretty clearly.

At the end of this class, you will be really confident with the 3D world that Nuke has to offer, and these skills will really improve your workflow, as there is tons of ways to use these features. You’ll see that it’s just aweome to be able to do great CG things in comp without having to open a CG software.

I’m really exited to share these techniques with you, so let’s get started.