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Creating a Physics-Based Web Game in JavaScript and HTML5

In this JavaScript and HTML5 tutorial we'll go through the entire process from concept, design and animation through to final development of a dynamic HTML5 game. Software required: HTML5, JavaScript, jQuery, Photoshop CC, Google Chrome, Texture Packer 3.3.4, Sublime Text 2.

Advanced
5h 52m
(30)

Created by

Last Updated Jul 31, 2021

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  • Course

Creating a Physics-Based Web Game in JavaScript and HTML5

In this JavaScript and HTML5 tutorial we'll go through the entire process from concept, design and animation through to final development of a dynamic HTML5 game. Software required: HTML5, JavaScript, jQuery, Photoshop CC, Google Chrome, Texture Packer 3.3.4, Sublime Text 2.

Advanced
5h 52m
(30)

Created by

Last Updated Jul 31, 2021

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What you'll learn

In this JavaScript and HTML5 tutorial we'll go through the entire process from concept, design and animation through to final development of a dynamic HTML5 game. A few things we'll be covering include sprite exportation and animation, physics engine integration, HiDPI device handling, as well as structuring our game code, separating our UI from our game logic and implementing back-end scoring systems. By the end of this JavaScript and HTML5 training, you'll be more knowledgeable of the concepting, animating and development workflow of creating a game from start to finish. Software required: HTML5, JavaScript, jQuery, Photoshop CC, Google Chrome, Texture Packer 3.3.4, Sublime Text 2.

Creating a Physics-Based Web Game in JavaScript and HTML5
Advanced
5h 52m
(30)
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