Professional Series: Photorealistic Vehicle Rendering in Maya

The objectives for this tutorial include highlighting processes for capturing your Image-Based lighting environment for lighting and rendering purposes, Image-Based lighting techniques in Maya, the importance of rendering with a linear workflow, and using some of the mental ray production shaders to help with rendering. Software required: Maya 2013.
Course info
Level
Advanced
Updated
Jan 1, 2013
Duration
2h 54s
Table of contents
Description
Course info
Level
Advanced
Updated
Jan 1, 2013
Duration
2h 54s
Description

The objectives for this tutorial include highlighting processes for capturing your Image-Based lighting environment for lighting and rendering purposes, Image-Based lighting techniques in Maya, the importance of rendering with a linear workflow, and using some of the mental ray production shaders to help with rendering. By the end of this training, you'll have the ability to render vehicles and other objects that are beautifully integrated into your live-action plates. Software required: Maya 2013.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

More from the author
Maya 2018 Fundamentals
Beginner
11h 21m
Feb 7, 2018
3ds Max 2018 Fundamentals
Beginner
8h 48m
Sep 27, 2017
Introduction to 3ds Max 2015
Beginner
12h 35m
Jun 4, 2014
More courses by Kyle Green
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Welcome to the professional series for Photorealistic Automotive Rendering in Maya-- an advance learning guide for skilled artists brought to you by Digital Tutors, the world's largest online CG training library and an Autodesk authorized publisher. My name's Kyle, I've had the privilege of teaching Maya and Mental Ray to thousands of artists and educators at top studios in universities for years. And this specific high-level course was really designed to help evolve your workflow processes, help you with your rendering techniques, and really help advance your lighting and composing skills. So the objective for this course includes processes, or capturing your image-based lighting environments for lighting and rendering purposes, some image-based lighting techniques inside of Maya and how we can go about that, the importance of rendering with linear workflow using some of Mental Rays production shaders to really help us out with the rendering. And by the end of this training, you'll have the ability to render vehicles and other objects that are beautifully integrated into your live action plates. So if you're an artist that is really new to Maya, then it would be highly beneficial for you to go through some of our beginner's guide courses and some of our more entry-level courses before you try to proceed along with this one. So with that, if you're ready, let's go ahead and get started in the next lesson.