Expanded Library

A Programmer's Guide to Game Art for Unity

by Alexander Zanfir

Learn to develop high quality, stylized low poly models with hand-painted textures for Unity3D with Blender, Gimp or Photoshop. This art and asset creation course is delivered through a programmer's perspective.

What you'll learn

Learn to develop high quality, stylized low poly models with hand painted textures for Unity3D with Blender, Gimp or Photoshop. This course is delivered through a programmer's perspective. Alex has been a programmer first and an artist second, so he knows what it's like to be new to 3D Art, and also shows how to use programming concepts such as agile and rapid production in art and asset creation.

Table of contents

About the author

Alexander Zanfir is the President of SocialPlay Inc., an R&D Game Service and Technology Company. He is also the founder and producer of several Game Development Technologies, Services and Video Games such as Cloud Goods™, Dungeon Legends and Dungeon Forge. Alex has taught multiple Game Development and Programming courses at various institutions including government institutes and colleges. He was engaged in numerous 3D Simulation research and development projects for Defence Research & Develop... more

Ready to upskill? Get started