Do you ever feel like you could work better and faster in Maya if you didn't have to do so many repetitive tasks? In this course, Python for Maya Fundamentals, you'll learn the skills to make your own tools that automate those actions away. First, you'll discover how to use functions. Next, you'll explore more about classes. Finally, you'll learn other programming concepts to make artist friendly user interfaces. When you're done with this course, you'll be able to write software for yourself, your team, or even your studio, making you the fastest artist around and invaluable to your employers. Software required: Maya.
Dhruv is a lead pipeline developer in the feature film industry. Over the past half decade he's worked on several animated and visual effects films. With a background as an artist, his focus is on teaching programming skills that even non-programmers can use right away.