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Rigging Quadrupeds in Maya 8.5

Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Software required: Maya 8.5 or higher.

Intermediate
6h 43m
(0)

Created by

Last Updated Sep 08, 2016

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  • Course

Rigging Quadrupeds in Maya 8.5

Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Software required: Maya 8.5 or higher.

Intermediate
6h 43m
(0)

Created by

Last Updated Sep 08, 2016

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What you'll learn

Learn time-saving rigging techniques and the principles of building solution-based rigs and controls for more efficient animating. Perfect for intermediate artists. Popular highlights include: Constructing Effective Hierarchies; Broken Hierarchy Systems; Building Rig from Reference Skeleton; Building an FK Spline System; Incorporating MEL for Speed; Custom Shelf for Tools; Characters Sets; Sub-Character Sets; Set Driven Keys; IK Solvers for Proper Limb Functionality; Constraints; Advanced Hip Control; Painting Weights; Connection Editor; Reverse Lock System; Muscle Deformation with Influence Objects; Corrective Shapes for Mesh Deformations. Software required: Maya 8.5 or higher.

Rigging Quadrupeds in Maya 8.5
Intermediate
6h 43m
(0)
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