Description
Course info
Level
Beginner
Updated
Sep 9, 2014
Duration
1h 21m
Description

Welcome to the Quick Start to Rigging in MODO. Quick Starts are a series of specially constructed tutorials meant to be followed in sequence and include valuable exercises to reinforce learned concepts. The lesson format for these Quick Starts will be similar to other tutorials from Digital-Tutors. We'll go through MODO's Rigging Tools in a very methodical way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state. In this initial volume, we'll cover the basics of getting started with MODO's setup process. We'll learn how to parent and freeze object transformations. We'll learn how create control objects. We'll also learn how create clean joint systems and to conclude the training, we'll explore MODO's Inverse Kinematics system and use IK effectors to control the legs of our model. While building a project together, you'll be provided with valuable knowledge, and the real power comes from being able to take the techniques you've learned and apply them in a different way to your own work. With this in mind, you'll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you've learned in a particular volume and apply them to a different asset. These tutorials are designed to be taken in sequence so we really encourage you to start with this volume and proceed all the way through to Volume 3, all so you can take advantage of the periodic assignments along the way to get the full learning experience. For an additional learning resource, download your free copy of our Key Rigging Terms Reference Guide and PDF so you can get comfortable with important 3D rigging terminology. Software required: MODO 801.

About the author
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Delano with digital tutors, and I'd like to welcome you to the quick start to rigging and Moto Quick Sartori. Siri's especially constructed course, is meant to be followed in sequence and include valuable exercises to reinforce learn concepts. The lesson format for these quick starts will be similar to others. A torrey ALS from digital tutors. We'll go through Moto's rigging tools in a very methodical way, making sure to cover the tools and techniques that are most important and enabling you to get up and running quickly. Each time of a quick sort will build upon the previous volume, enabling us to progressively build up a project into a Finnish state. And this initial volume we'll cover the basics of getting started with Moto Setup Process will learn how to parent and freeze object transformations will learn how to create controls, will also learn how to create clean joint systems. And then to conclude the course will explore Moto's inverse kid a Matic system and use like a defectors to control the legs of our model while building a project. Together, you'll be provided with valuable knowledge, and the real power comes from being able to take the techniques you've learned and apply them in a different way to your own work. With this in mind, you'll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you have learned in a particular volume and apply them to a different asset. These courses are designed to be taken in sequence. We really encourage you to start with this volume and proceed all the way through to Volume three. Also, that you could take advantage of the periodic assignments along the way and get the full learning experience and what that will begin.