Description
Course info
Level
Intermediate
Updated
Aug 4, 2010
Duration
2h 55m
Description

In this Maya tutorial we will explore a variety of techniques for creating realistic lighting which can also convey a sense of mood and atmosphere within Maya. Throughout these lessons we will learn how to use lights and shading network modifications to create the appearance of real light sources, as well as using lights to call attention to particular areas of our scene. This course will be placing emphasis on efficient rendering practices, and some guidelines that you can use in your day-to-day work to help your renders proceed as quickly as possible. We will also take some time to learn how volume primitives and 3D textures in Maya can be used to create complex volumetric effects within our scene. Software required: Maya 2011.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, I'm Kyle. With digital Tutors and Auto Desk all rights publisher. In a series of lessons, we're gonna explore a variety of techniques for creating realistic lighting, which can also convey a sense of mood in the atmosphere within Maya. So this course is going to use the scene that was modeled in textured during our creating low resolution environments. Course. Through these lessons, we're gonna learn how to use lights and shading network modifications to create not only the appearance of a real light source, but also paying careful attention to the mood and the aesthetic quality of our lighting. We'll also be paying particular attention to efficient rendering practices and talking about some guidelines that you can use in your day to day work to help your renders proceed as quickly as possible. That will also take some time to learn how volume Primitives and three D textures in Miami could be used to create some really, really nice volumetric effects within her scene. Now, this course is gonna be geared toward users who already have a foundational knowledge of how to work with lights and shadows inside of Maya and are now ready to begin working on lighting and rendering an entire scene. So with that, let's go ahead and get started in our next lesson.