Lighting VFX Workflows with Katana and RenderMan
Katana and RenderMan 21 is becoming the standard lighting tool in the VFX industry. This course will teach you the basics workflows between Katana, RenderMan, and NUKE used on a VFX shot.
What you'll learn
Have you ever wondered how to fully integrate a CG asset to a backplate? In this course, Lighting VFX Workflows in Katana and RenderMan, you'll learn how to efficiently use those software packages in conjunction with NUKE 11 to integrate any CG asset to a backplate. First, you'll discover how to stitch and prepare the HDRI to be used on Katana. Next, you'll explore how to match the lighting on Katana to the corresponding lighting on set. Finally, you'll cover how to quickly calibrate the lighting of your renders in NUKE and bring back that information to Katana for the final render. When you're finished with this course, you'll not only be able to integrate any asset to your plates, but also develop a solid VFX lighting workflow. Software required: Katana 2.6, RenderMan 21, NUKE 11, and Maya 2017.
Table of contents
- Shooting and Set Capture Overview 6m
- Importing the Raw Pictures to PtGui 5m
- Cleaning up the HDRI on NUKE 7m
- Neutralizing the HDRI and Correcting the Black and White Point 7m
- Extracting the Local HDRI to Be Used as Area Lights 6m
- Converting Images to .tex Format Using Command Line 4m
- Converting Images to .tex Format with Maya 5m