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Lighting VFX Workflows with Katana and RenderMan

by Miguel Lleras Villaveces

Katana and RenderMan 21 is becoming the standard lighting tool in the VFX industry. This course will teach you the basics workflows between Katana, RenderMan, and NUKE used on a VFX shot.

What you'll learn

Have you ever wondered how to fully integrate a CG asset to a backplate? In this course, Lighting VFX Workflows in Katana and RenderMan, you'll learn how to efficiently use those software packages in conjunction with NUKE 11 to integrate any CG asset to a backplate. First, you'll discover how to stitch and prepare the HDRI to be used on Katana. Next, you'll explore how to match the lighting on Katana to the corresponding lighting on set. Finally, you'll cover how to quickly calibrate the lighting of your renders in NUKE and bring back that information to Katana for the final render. When you're finished with this course, you'll not only be able to integrate any asset to your plates, but also develop a solid VFX lighting workflow. Software required: Katana 2.6, RenderMan 21, NUKE 11, and Maya 2017.

About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX. He has worked for Blue Sky Studios, Walt Disney Animation Studios, and he currently works for MPC (The Moving Picture Company) in Montreal. His film credits include Epic, Rio 2, and the Oscar-winner Big Hero 6. He is currently working on The Fantastic 4.

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