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Creating a Responsive Multiplayer Action Web Game in HTML5

by James Simpson

In this tutorial we'll learn advanced topics surrounding HTML5 game development. Software required: HTML5, CSS.

What you'll learn

In this tutorial we'll learn advanced topics surrounding HTML5 game development. Throughout these lessons we will look at the steps required to build a multiplayer action game from scratch.We'll start by setting up our game scene using the Pixi.js open source library. We'll continue by implementing physics, audio and other game elements that are often tricky in-browser. We'll take a look at getting the most out of our performance by using Google Chrome's Developer Tools. Finally, we'll use WebSockets and Node.js to add multiplayer elements to our game.By the end of this tutorial, you'll have a solid understanding of advanced HTML5 game development topics and workflows, as well as a fully functioning game that will scale to fit any screen size. Software required: HTML5, CSS.

About the author

James Simpson has been designing and building online games since the age of 13 when he began teaching himself how to develop after school. He continued pursuing his passion through high school and college, building various virtual worlds and entertainment-related businesses -- reaching tens of millions of gamers around the world. He is currently the CEO and founder of GoldFire Studios, an independent game developer that he founded in 2008.

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