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Rigid Body Tips and Tricks in Maya 8.5

In this course we will get a look at some neat tips and tricks when using Rigid Body dynamics in Maya This lesson breathes new life into an old rigid body solver as we will learn about some basic workflow issues including the concept of standing and proxy objects. Software required: Maya 8.5 and up.

Intermediate
1h 21m
(0)

Created by

Last Updated Mar 18, 2019

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  • Course

Rigid Body Tips and Tricks in Maya 8.5

In this course we will get a look at some neat tips and tricks when using Rigid Body dynamics in Maya This lesson breathes new life into an old rigid body solver as we will learn about some basic workflow issues including the concept of standing and proxy objects. Software required: Maya 8.5 and up.

Intermediate
1h 21m
(0)

Created by

Last Updated Mar 18, 2019

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What you'll learn

In this course we will get a look at some neat tips and tricks when using Rigid Body dynamics in Maya. This lesson breathes new life into an old rigid body solver as we will teaches about some basic workflow issues including the concept of standing and proxy objects. We will also spend time learning how to set-up rigid body clones, use rigid bodies on characters, and utilize MEL to solve different rigid body problems. Software required: Maya 8.5 and up.

Rigid Body Tips and Tricks in Maya 8.5
Intermediate
1h 21m
(0)
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