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Shader Recipes: Rendering Underwater Caustics in Maya

In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water. Software required: Maya 2010 or higher.

Intermediate
21m
(0)

Created by

Last Updated Mar 18, 2019

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  • Course

Shader Recipes: Rendering Underwater Caustics in Maya

In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water. Software required: Maya 2010 or higher.

Intermediate
21m
(0)

Created by

Last Updated Mar 18, 2019

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What you'll learn

In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water. We will begin by exploring caustic photons in mental ray, and how they can realistically interact with a water surface to create refracted bands of light. From there, we will explore an alternative method for simulating caustics which is much more efficient, especially when working with large, open bodies of water. Software required: Maya 2010 or higher.

Shader Recipes: Rendering Underwater Caustics in Maya
Intermediate
21m
(0)
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