Creating Hand Painted Textures in Substance Painter

In this course, you'll learn techniques that will allow you to create beautiful and believable painterly textures with nothing but a base color map. Software required: Substance Painter 2.5.
Course info
Level
Intermediate
Updated
Jul 12, 2017
Duration
3h 54m
Table of contents
Course Overview
Creating a Flat Color Base
Painting Worn Metal Darks
Painting Worn Metal Highlights
Painting Wood and Organics
Description
Course info
Level
Intermediate
Updated
Jul 12, 2017
Duration
3h 54m
Description

Flat, painterly textures have been used as a way around technical limitations in video games for years, but with some care and the right techniques they can really take on a unique and valid look of their own. In this course, Creating Hand Painted Textures in Substance Painter, you'll learn how to make something look beautiful and believable while relying entirely on what we can do in our base color map. First, you'll explore how to create realistic looking metal effects without any real reflections to depend on. Next, you'll learn how to paint believable weather and grime. Finally, you'll cover techniques for creating organic surfaces, such as stylized wood and fruit. By the end of this course, you'll be making your own beautiful painterly textures with an understanding of the concepts and just one brush. Software required: Substance Painter 2.5.

About the author
About the author

At an early age Nathan Glemboski knew that he wanted to be an animator. Through his teen years he worked in Animation Master on various indie game projects until he attended Animation Mentor in 2007. After graduating in 2009 he moved to Tulsa, OK to work at Steelehouse Productions as a character animator. His passion for animation is only matched by his excitement for the budding VR industry and it’s potential for character animation.

More from the author
Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone! My name is Nathan Glemboski, and welcome to my course, Creating Hand Painted Textures in Substance Painter. I'm an animator at Steelehouse Productions. Flat painterly textures have been used for years in video games to get around technical limitations, but they really have a unique beauty all their own. In this course, we're going to talk about the basic techniques and steps that will allow you to communicate detail and lighting with nothing more than a color map. Some of the major topics that we will cover include hand painting ambient occlusion and lighting, painting believable weathering and grime, and creating the illusion of organic materials with nothing but color. By the end of this course, you'll know how to get started making your own beautiful, painterly textures. Before beginning the course, you should be familiar with the basic interface of Substance Painter. I hope you'll join me on this journey in learning how to hand paint textures with the Creating Painterly Textures in Substance Painter course at Pluralsight.