Unity3D Web Fundamentals with C#

This course is an introduction to Unity3d from a developers point of view. It covers the fundamental developer concepts for developing scalable Unity3d games or applications.
Course info
Rating
(102)
Level
Beginner
Updated
Dec 10, 2013
Duration
3h 35m
Table of contents
Description
Course info
Rating
(102)
Level
Beginner
Updated
Dec 10, 2013
Duration
3h 35m
Description

This course is an introduction to Unity3d from a developers point of view. It covers topics such as proper project organization, understanding the main software extension model for Unity, called MonoBehaviours, working with the Unity web player and how to create shared object models between your client and server. This course has the developer in mind, but is useful for anyone who is looking to gain a more solid framework for building scalable 3D applications.

About the author
About the author

Tracey is co-founder of InContext Solutions, a Chicago based leading global supplier of simulated market research. Most of his career has been spent using Microsoft technologies, and lately the Unity 3D game engine which allows him to mix video games with business.