Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Blueprint and C++ Integration in Unreal Engine 4

This course will give you the confidence and drive to improve your workflow by integrating C++ and Blueprints together in UE4, an incredibly versatile game engine becoming ever more popular. Software required: Unreal Engine 4.15, Visual Studio 17.

Beginner
2h 44m
(48)

Created by Rob Brooks

Last Updated Dec 01, 2022

Course Thumbnail
  • Course

Blueprint and C++ Integration in Unreal Engine 4

This course will give you the confidence and drive to improve your workflow by integrating C++ and Blueprints together in UE4, an incredibly versatile game engine becoming ever more popular. Software required: Unreal Engine 4.15, Visual Studio 17.

Beginner
2h 44m
(48)

Created by Rob Brooks

Last Updated Dec 01, 2022

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

You've probably seen a forum or comment somewhere online asking, should I use Blueprints or C++ in Unreal. Or even worse, why x is better than y in UE4. In this course, Blueprint and C++ Integration in Unreal Engine 4, you'll be able to broaden your skillset within UE4 by learning how the synergy between C++ and Blueprints will help improve your workflow, productivity, and adaptability to working with others on projects inside of Unreal. First, you'll start off by taking a look at a project using both C++ and Blueprints and finding where each has its own strengths and weaknesses. Next, you'll move on to create a project based on very simple C++ classes to demonstrate how easy it can be to implement variables and functions in C++. This will include creating your own C++ class similar to the Paper2D character provided by Epic, giving you the skills and knowledge to create and alter your own classes in the future. Finally, you'll learn how to implement logic into the Blueprint classes using the C++ templates to create a simple Pong game. By the end of this course, you'll have a better understanding of blueprint and C++ integration in Unreal Engine 4. Software required: Unreal Engine 4.15, Visual Studios 17. Note: This course is designed specifically for Unreal Engine 4.15. If used with a newer version of Unreal 4 your experience may require additional steps

Blueprint and C++ Integration in Unreal Engine 4
Beginner
2h 44m
(48)
Table of contents

About the author
Rob Brooks - Pluralsight course - Blueprint and C++ Integration in Unreal Engine 4
Rob Brooks
3 courses 4.7 author rating 270 ratings

Rob is a programmer from the UK with a technical degree in game design. he currently leads developers at Giznode, a young VR/AR development company.

Get started with Pluralsight