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Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS

by Miguel Lleras Villaveces

In this Mudbox and RenderMan tutorial, we'll cover the principles of texturing using Ptex for look dev. Software required: Mudbox 2016, Maya 2016, RenderMan RIS 20.1.

What you'll learn

In this Mudbox and RenderMan tutorial, we'll cover the principles of texturing using Ptex for look dev. We'll focus on the workflow to create textures with the right resolution and export them to Maya. Then we're going to do the look development of our tram using RenderMan RIS and its powerful LM materials. By the end of this Mudbox and RenderMan training, you'll have a better understanding of Ptex texturing and it's workflow between Maya, Mudbox and RenderMan 19. Software required: Mudbox 2016, Maya 2016, RenderMan RIS 20.1.

About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX. He has worked for Blue Sky Studios, Walt Disney Animation Studios, and he currently works for MPC (The Moving Picture Company) in Montreal. His film credits include Epic, Rio 2, and the Oscar-winner Big Hero 6. He is currently working on The Fantastic 4.

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