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UWP Audio Fundamentals

by Mark Heath

The Universal Windows Platform comes with some powerful audio APIs. This course will teach you how to use the AudioGraph API for playback, recording and processing audio in real-time, as well as how to edit media files with the MediaComposition API.

What you'll learn

The Universal Windows Platform is Microsoft's unified development model for a broad range of device families. It also comes with some powerful audio capabilities for all of your audio practicing needs. In this course, UWP Audio Fundamentals, you'll learn how use some pretty powerful audio API's that you can use in your UWP application. First, you'll learn how to construct graphs for audio playback and recording using new audio graphs API's. Next, you'll lean how to modify audio using built-in and custom effects. Finally, you'll learn how to edit media files with a media composition API and you'll even learn how to build a software synthesizer. By the end of this course, you'll be ready to introduce audio processing into your own UWP application.

About the author

Mark Heath is a software developer based in Southampton, England, working for NICE Systems as a software architect creating cloud based digital evidence management systems for the police. He is the creator of NAudio, an open source audio framework for .NET. He is passionate about continually improving his skills and training other developers, and in recent years has been particularly focused on the challenges of creating scalable and reliable Azure-deployed systems. In his (very limited) spare t... more

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