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Creating Walk Cycles in MotionBuilder

by Delano Athias

In this series of tutorials, you will learn how to create a walk cycle in MotionBuilder. Software required: MotionBuilder 2012.

What you'll learn

In this series of tutorials, you will learn how to create a walk cycle in MotionBuilder. One step at a time, we'll dissect the body mechanics of a walk. We'll learn the key positions of a walk, we'll learn how to use MotionBuilder's Pose Controls to build a cycle in a fraction of the time it would normally take. We'll learn how to create seamless cycles, explore ways to add convincing follow-through and weight, and also learn a technique for translating a cycle forward through space. In the end, you'll understand how to produce a walk that is natural, and that has a little personality. Software required: MotionBuilder 2012.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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