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Working Quickly in ZBrush

In this series of ZBrush tutorials, we will talk about a number of techniques you can use to speed up your ZBrush workflow. Software required: ZBrush 4R4.

Intermediate
1h 17m
(9)

Created by Justin Marshall

Last Updated Feb 28, 2019

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  • Course

Working Quickly in ZBrush

In this series of ZBrush tutorials, we will talk about a number of techniques you can use to speed up your ZBrush workflow. Software required: ZBrush 4R4.

Intermediate
1h 17m
(9)

Created by Justin Marshall

Last Updated Feb 28, 2019

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What you'll learn

In this series of ZBrush tutorials, we will talk about a number of techniques you can use to speed up your ZBrush workflow. ZBrush is a powerful application, but once you begin working with large models consisting of many SubTools, the speed with which you can execute even simple tasks becomes even more important. In addition, each artist will often find different ways of setting up the interface or using tools that will enhance the particular way they like to work. This course goes over many of these workflow enhancements and interface options that you can use to speed up your workflow. Some of these may not save much time on their own, but depending on the frequency they're used, that time can really add up. We'll start by talking about customizing your interface so your tools and options are all easily accessible to you. We'll also cover changing the way the interface behaves and creating your own custom menus. Using and creating shortcuts will be covered as will placing assets for quick access when needed. We'll also cover some navigation tips, tips for dealing with SubTools, and useful plugins like SubTool Master. We'll finish up by talking about automating tasks using macros. In the end, you'll have a much better idea of your workflow optimization options in ZBrush and be able to set up your user experience so you can spend more of your time actually creating. Software required: ZBrush 4R4.

Working Quickly in ZBrush
Intermediate
1h 17m
(9)
Table of contents

About the author
Justin Marshall - Pluralsight course - Working Quickly in ZBrush
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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