Creating Realistic Vegetation and Foliage with XGen and RenderMan

XGen's versatility combined with Renderman's new shading and lighting is a match made for high-quality setting design. In this course, you will get to see the process of creating a forest using XGen and Renderman.
Course info
Level
Advanced
Updated
Nov 30, 2016
Duration
4h 58m
Table of contents
Course Overview
Project Overview and Initial Scene
Assets: Rocks Creation
Assets: Trees Creation
Set Dressing Using XGen: Rocks
Forest Propagation with XGen: Trees
Lighting the Forest
Compositing the Final Image
Description
Course info
Level
Advanced
Updated
Nov 30, 2016
Duration
4h 58m
Description

XGen is one of the most versatile tools available for object instancing and propagation. In this course, Creating Realistic Vegetation and Foliage with XGen and RenderMan, you will get to use XGen for set dressing of a forest inside Maya 2017. Additionally, you are going to render the forest using Renderman 21 and its new shading and lighting system. Finally, you will see how to composite the forest with NukeX using deep compositing. After completing this course, you will be better prepared to create your own CG forests.

About the author
About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX.

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