Expanded Library

Creating Realistic Vegetation and Foliage with XGen and RenderMan

by Miguel Lleras Villaveces

XGen's versatility combined with Renderman's new shading and lighting is a match made for high-quality setting design. In this course, you will get to see the process of creating a forest using XGen and Renderman.

What you'll learn

XGen is one of the most versatile tools available for object instancing and propagation. In this course, Creating Realistic Vegetation and Foliage with XGen and RenderMan, you will get to use XGen for set dressing of a forest inside Maya 2017. Additionally, you are going to render the forest using Renderman 21 and its new shading and lighting system. Finally, you will see how to composite the forest with NukeX using deep compositing. After completing this course, you will be better prepared to create your own CG forests.

Table of contents

Course Overview

About the author

Miguel Lleras Villaveces is a lighting artist and compositor with experience in animated feature films and VFX. He has worked for Blue Sky Studios, Walt Disney Animation Studios, and he currently works for MPC (The Moving Picture Company) in Montreal. His film credits include Epic, Rio 2, and the Oscar-winner Big Hero 6. He is currently working on The Fantastic 4.

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