Emmanuel Henri

Emmanuel Henri

PLURALSIGHT AUTHOR
Emmanuel has been responsible for all aspects of client-driven web and mobile projects, including timelines and scope. These projects have used JIRA/Atlassian tools, agile methodologies, and languages and frameworks such as React, Angular, Node, Meteor, GraphQL, JavaScript, Swift, HTML, CSS (Sass), MongoDB, and MySQL. He also works in the 3D gaming world, using tools such as Unity, ZBrush, Maya, and several others. He has a passion for creating applications and games that leverage the latest technologies in the aforementioned tools, frameworks, and languages.