Jan 11, 2017
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Learn how to create and bring your characters to life using motion capture in Maya and MotionBuilder 2016. In this course, Hybrid Animation for Games Using Mocap in Maya and MotionBuilder 2016, you'll create an animated cut-scene for a cinematic in the sci-fi indie game "Gigadisc", currently in...
Being able to create your own modeling solutions and really come up with a workflow that's comfortable to you, can make a significant difference in your efficiency with Maya. In this course, Maya Modeling Fundamentals, you will use a project-based approach to cover the basics of modeling, and...
Have you ever needed to create an awesome concept image to win a pitch? If so, then this course is for you. In this course, Conceptualizing a Sci-fi Environment in Photoshop and Maya, you'll take a concept from idea to final presentation using Maya, Photoshop, V-Ray, and KeyShot. First, you'll...
This in-depth Maya tutorial is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program. During the course of these lessons, you'll have a chance to learn about different aspects of Maya from two...
Have you ever had a wish to master the art of fluid dynamics of Maya? If so, this course is a perfect choice for you to began with. In this course, Maya Fluid Fundamentals, you'll learn the basics of Maya fluids and will collect the knowledge to create stunning visual effects. First, you'll...
Knowing basic animation techniques isn't always enough to have the ability to create professional looking animations. Often times you'll need to dive deeper into specific toolsets in order to help elevate your work to the next level. In this course, Maya Animation Fundamentals, you'll learn all...
Learn all about product visualization with Maya and Arnold. In this course, Product Visualization with Maya and Arnold, you'll focus on the lighting, texturing, and final render output of our product. First, you'll learn exposure values to control illumination within your scene and color...
RenderMan has a long and proud history in the field of computer generated imagery and animation. In this course, Fundamentals of RenderMan for Maya, you'll learn how to use the latest RenderMan techniques in order to produce a realistic still life scene. First, you'll discover how to source and...
If you want to create more detailed characters, you'll need a strong foundational understanding of ZBrush and the new ZModeler brush. In this course, ZModeler Character Workflows in ZBrush and Maya, you will create a character from head to toe including the accessories and hard surface parts....
Rigging a biped is a complex task, but it's still one of the most commonplace types of animations you'll be expected to know how to do. This course, Introduction to Rigging in Maya 2017, will present many techniques for rigging in Maya 2017 and integrate them with the gestalt of the character....