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Advanced Character Modeling in ZBrush and Photoshop

by Matthew Weng

A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop. The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great-looking rendered still as an end product. Software required: Zbrush 4.0, Photoshop.

What you'll learn

A tutorial for a creating a character maquette entirely in ZBrush and combining render passes in Adobe Photoshop. The focus of this tutorial will be the creation of the character maquette entirely within ZBrush, with goal of creating a great-looking rendered still as an end product. It is intended as an overall introduction to many of the tools within ZBrush that make the creation and output of this kind of illustration possible. The image you see above was sculpted, textured and rendered in a single 9-hour day using these techniques. Software required: Zbrush 4.0, Photoshop.

About the author

Matthew Weng attended the Center for Creative Studies – College of Art and Design, where he studied graphic design and illustration. It was here that he really found his passion for film and film production. In 1996, after working at various post houses in the metro Detroit area, He co-founded a boutique post house in Detroit, starting with one Softimage workstation and Avid, and growing into a 4K plus sq ft. space with 4 edit salons and a CG department. Catering primarily to the commercial clie... more

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