Beginner's Guide to ICE in Softimage

This course is an introductory look into the Interactive Creative Environment or ICE so you can learn essential terms and definitions and build a solid foundation in computer graphics. Software required: Softimage 2011 SAP and up.
Course info
Level
Beginner
Updated
May 2, 2011
Duration
1h 5m
Table of contents
Description
Course info
Level
Beginner
Updated
May 2, 2011
Duration
1h 5m
Description

This course is an introductory look into the Interactive Creative Environment, or ICE, so you can learn essential terms and definitions and build a solid foundation in computer graphics. We'll start off by covering what ICE is and what it is used for. We'll then take a look at working in the ICE tree so you learn how to use ICE in your own projects. After that, you'll learn how to add forces to particle and create compounds. To wrap up this project, we'll go over how to work with Strands and Lagoa. This series of step-by-step videos were developed with artists new to ICE in mind so we will be moving at a steady, easy-to-follow pace, making sure you understand terms and basic techniques. Software required: Softimage 2011 SAP and up.

About the author
About the author

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Introducing the Beginner's Guide to ICE in Softimage. A fundamental learning series to you by Digital-Tutors. The world's largest online CG training library, and an Autodesk Authorized Publisher. My name is Chris, and I'll be giving you an introductory look into the Interactive Creative Environment, or ICE, so you can learn essential terms and definitions to build a solid foundation in computer graphics. We'll start off by covering what ICE is and what it is used for. We'll then take a look at working in the ICE tree, so you learn how to use ICE in your own projects. After that you'll learn how to add forces to particles and create compounds. To wrap up this project, we'll go over how to work with Strands and Lagoa. This series of step-by-step videos were developed with artists new to ICE in mind, so we'll be moving at a steady, easy to follow pace making sure you understand the terms and basic techniques. To view more Beginner's Guide courses, visit our library where you'll find the largest collection of free, high-quality CG training videos. So let's go ahead and get started with our next lesson where we'll learn what ICE is.