Beginner's Guide to Modeling in Maya

In this Maya tutorial we will learn the basics of working with 3d models in Maya. Software required: Maya 2011 and up.
Course info
Level
Beginner
Updated
Mar 1, 2011
Duration
1h 25m
Table of contents
Description
Course info
Level
Beginner
Updated
Mar 1, 2011
Duration
1h 25m
Description

In this Maya tutorial we will learn the basics of working with 3d models in Maya. We'll take an introductory look into modeling so you can learn essential terms and definitions and build a solid foundation in computer graphics. We will start off by covering the basics of 3d models. We will then take a look at a variety of ways to work with models in Maya. After that, you'll learn about some of the Maya tools that can be used to construct models. And to wrap up, we will look at how geometry can be assembled into more complex models. This step-by-step Maya tutorial was developed with artists new to Maya in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. Software required: Maya 2011 and up.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Introducing the Beginner's Guide to Modeling in Maya, a fundamental learning series brought to you by Digital Tutors, the world's largest online CD training library, and an Autodesk authorized publisher. My name is Justin, and I'll be giving you an introductory look into modelling, so you can learn essential terms and definitions, and build a solid foundation in computer graphics. We'll start off by covering the basics of 3D models. We'll then take a look at a variety of ways to work with models in Maya. After that, you'll learn about some of Maya's tools that can be used to construct models. And to wrap up, we'll look at how geometry can be assembled into more complex models. Now, this series of step-by-step videos was developed with artists new to Maya in mind. So, we'll be moving at a steady, easy-to-follow pace, making sure that you understand terms and basic techniques. To view more Beginner's Guide courses, visit our library, where you'll find the largest collection of free, high-quality CD training videos. So, let's go ahead and get started with our next lesson, where we'll learn about 3D models and computer graphics.