In this Vue tutorial, we'll explore the critical aspects of Vue to get a new Vue artist up to speed. We'll begin by learning how to navigate through Vue's viewports and identifying the major parts of the interface. We'll then explore many critical aspects of Vue, such as creating and modifying atmospheres, working with terrain, creating procedural materials, generating Eco Systems, creating and editing water, exploring the fundamentals of lights, and many other concepts that will provide you with a solid foundational understanding of Vue and its capabilities. Software required: Vue 10 xStream.
Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.