Featured resource
2025 Tech Upskilling Playbook
Tech Upskilling Playbook

Build future-ready tech teams and hit key business milestones with seven proven plays from industry leaders.

Check it out
  • Course
    • Libraries: If you want this course, consider one of these libraries.
    • Core Tech

Body Mechanics and Animation in Maya: Pushing Objects

Learn proper body mechanics for creating believable animations with seven hours of project-based training developed specifically for character animation and body mechanics. Software required: Maya 7 (required for project files).

What you'll learn

Learn proper body mechanics for creating believable animations with seven hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists. Popular highlights include: Body Mechanics Overview of Pushing Light and Heavy Objects; Driving Force Through Leg Animation; Creating Character Kinetics for Believable Weight; Using Action and Counteraction to Create Tension; Using Line of Action to Define the Movement; Preplanning Animation with Example Storyboards; Forward locomotion; Maintaining Balance Though Foot Placement; Measuring Appeal and Pose Clarity Though Silhouettes; Timing and Spacing of Keyframes; Blocking Animation; Adding Follow-through, Arcs, and Overlapping; Adding Exaggeration for Believable Performances; Animating the Body in Sections; Using the Graph Editor to Refine Blocked Animation; Holding Poses with Weighted and Free Tangents Weights; Utilizing Character Sets for Multiple Keyframe Modification. Software required: Maya 7 (required for project files).

Table of contents

Get access now

Sign up to get immediate access to this course plus thousands more you can watch anytime, anywhere.

Get started with Pluralsight