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Camera Projection in Maya

In this series of lessons, we'll learn how to turn a 2D image into a 3D scene using camera projection in Maya. Software required: Maya 2011 and higher.

What you'll learn

In this series of lessons, we'll learn how to turn a 2D image into a 3D scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily. We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. Once we've set our camera, we'll create the projection shader. We'll then model the rest of our building and animate a new camera. We'll then look at various techniques of completing our scene and adding a sky dome. We'll finish by taking the extra step of adding reflective geometry for increased realism. Software required: Maya 2011 and higher.

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