- Course
Creating Cartoon Vehicles in Maya
Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Software required: Maya 8 and up (2008 required for project files).
- Course
Creating Cartoon Vehicles in Maya
Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Software required: Maya 8 and up (2008 required for project files).
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This course is included in the libraries shown below:
- Core Tech
What you'll learn
Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Contains over 6 hours of project-based training for artists learning the artistic processes of creating toon vehicles as seen in animated feature films. Popular highlights include: Fitting to Characters; Combining Car Paint Shaders with Texture; Texturing with UVs and Projection; Creating Appeal; Exaggerated Proportions; Adding Detail Strategically; Adding Textural Detail Procedurally; Creating Useful Topology; Modeling for Animation; Smooth Mesh Preview; Simplifying Shapes; Working from Limited Reference; Troubleshooting Edge Flow; Working with Multiple Pieces; Working with Multiple Geometry Types; UV Layout; Shader and Material Assembly; HDRI Lighting Setup. Software required: Maya 8 and up (2008 required for project files).