Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Creating Cartoon Vehicles in Maya

Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Software required: Maya 8 and up (2008 required for project files).

Advanced
6h 32m
(2)

Created by Justin Marshall

Last Updated Sep 08, 2016

Course Thumbnail
  • Course

Creating Cartoon Vehicles in Maya

Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Software required: Maya 8 and up (2008 required for project files).

Advanced
6h 32m
(2)

Created by Justin Marshall

Last Updated Sep 08, 2016

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Contains over 6 hours of project-based training for artists learning the artistic processes of creating toon vehicles as seen in animated feature films. Popular highlights include: Fitting to Characters; Combining Car Paint Shaders with Texture; Texturing with UVs and Projection; Creating Appeal; Exaggerated Proportions; Adding Detail Strategically; Adding Textural Detail Procedurally; Creating Useful Topology; Modeling for Animation; Smooth Mesh Preview; Simplifying Shapes; Working from Limited Reference; Troubleshooting Edge Flow; Working with Multiple Pieces; Working with Multiple Geometry Types; UV Layout; Shader and Material Assembly; HDRI Lighting Setup. Software required: Maya 8 and up (2008 required for project files).

Creating Cartoon Vehicles in Maya
Advanced
6h 32m
(2)
Table of contents

About the author
Justin Marshall - Pluralsight course - Creating Cartoon Vehicles in Maya
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

Get started with Pluralsight