Game Character Creation in 3ds Max and ZBrush

In this tutorial we will learn how to create a highly detailed game character.
Course info
Level
Advanced
Updated
Jul 1, 2012
Duration
8h 6m
Table of contents
Introduction and Project Overview
Game Character Creation in 3ds Max and ZBrush
Description
Course info
Level
Advanced
Updated
Jul 1, 2012
Duration
8h 6m
Description

Throughout these lessons we will look at the steps required to build a game character from scratch. We will start by using ZBrush to create a 3D sketch based on our character's concept art. Along the way we will use 3ds Max to lay out our UVs and create our texture maps. By the end of this tutorial you will have a solid understand of the workflows that are required to create a highly detailed game character.

About the author
About the author

Fabricio Moraes graduated in design and since has worked in advertising at Seagulls Fly Studio, located in Rio de Janeiro.