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Character Skeleton Building in Houdini

by Sunder Iyer

In this course we will learn how to build character skeletons for rigging purposes in Houdini. Software required: Houdini 10 and up.

What you'll learn

In this course we will learn how to build character skeletons for rigging purposes in Houdini. In this training course we will focus on building a biped skeleton. We will start with the legs and work our way up the spine to the arms and conclude with the neck. Along the way we will learn different practices and methods for drawing the bones and by the end of the project we will have our hierarchy of bones ready for the next phase. Software required: Houdini 10 and up.

About the author

Originally from Lagos, Nigeria, Sunder has made great headway in both the interactive game design and 3D animation worlds. Throughout his career, Sunder has earned degrees in computer information science, multimedia & game design, as well as 3D character animation. He's fully devoted to providing breathtaking and out-of-the-norm experiences to as many people as possible. With a powerful skillset in Houdini and years of educational clout, Sunder aims to give understandable solutions to complex to... more

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