Cinema 4D is a very capable, production proven rendering software and in this course you'll be taken from rendering your first viewport image to outputting multiple render passes. Along the way you'll also learn some basic workflow tips and tricks. Software required: Cinema 4D.
Cinema 4D has a vast array of rendering tools and capabilities that are not only useful but also production proven. In this course, Cinema 4D Rendering Fundamentals, you'll be learning the fundamentals of some of the most often used rendering tools that Cinema 4D has to offer. First, you'll start right at the beginning which means you'll learn about the different kinds of rays and the core principles of rendering in general. Next, you'll hop into Cinema 4D and create your first viewport render. Finally, after getting acquainted with all the viewport rendering tools you'll upgrade your knowledge by learning more about rendering with the Picture Viewer. By the end of the course, you'll be acquainted with all the core rendering tools and capabilities that Cinema 4D has to offer. You'll also know how to output different render passes and you'll be familiar with some of the workflow tips that will help you out in the long run as well. Software required: Cinema 4D.
Nejc is a 3D Artist currently working as a freelancer mainly in the field of architectural and product visualization. He enrolled in one of Slovenia's Computer Science schools and became a Visual Communications graduate. His working experience include working both as a freelancer and a full-time studio employee. His own company was founded in 2015 and since then Nejc has done a variety of work involving product and architectural visualization.
Course Overview Hi everyone. My name is Nejc Kilar, and I'd like to welcome you to my course, Cinema 4D Rendering Fundamentals. I'm a 3D generalist, artist with experience in architectural visualization, product visualization, and similar fields. This course is designed to cater to all of you who are just starting out with Cinema 4D or with computer generated imagery as a whole. We've got you covered if this is your first time dabbling with rendering software or you'll just like to know the fundamentals of rendering inside Cinema 4D. We made sure to include the core knowledge that you'll need to know to get comfortable with rendering in Cinema 4D and we've also made sure to include a bunch of workload tips in order to make life easier for you as you progress towards becoming a rendering guru. Some of the major topics that we will cover include the rendering process as a whole. We'll cover both the viewport rendering workflow, as well as the production rendering workflow with the picture viewer, and we'll dive into the common render settings. We'll also talk about how rendering an animation is different than rendering still images. And we'll top it all off by diving deeper into the different rendering techniques in effect that will be essential to your workflow. By the end of this course, you'll know what rendering as a process is, you'll know how to use Cinema for these advanced rendering capabilities, and you'll be comfortable experimenting on your own. Before beginning the course, you should be familiar with the very basics of working in Cinema 4D, such as viewport navigation and the layout of the software itself. Knowing basic material settings is welcome, but not at all necessary as we'll guide you step by step throughout the entire course. I hope you'll join me on this journey to learn about the fundamentals of rendering with the Cinema 4D Rendering Fundamentals course, at Pluralsight.