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Compositing 3D into Video in Maya and NUKE

by Chris Glick

In this series of lessons, we'll learn how to take the output from a motion tracker app and import a 3D model and light, render, and composite it into our original footage in NUKE. Software required: Maya 2010 and NUKE 6.0 and up for project files.

What you'll learn

In this series of lessons, we'll learn how to take the output from a motion tracker app and import a 3D model and light, render, and composite it into our original footage in NUKE. We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and create lighting that matches our original shot. We'll then create multiple render passes and layers to make compositing much easier. After we render, we'll jump into NUKE and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. We'll finish with a global color correct and add realistic motion blur to finish our shot. Software required: Maya 2010 and NUKE 6.0 and up for project files.

Table of contents

About the author

Along with creating and recording training, he also used to manage the support team and work closely with the production development team at Digital-Tutors, now a Pluralsight company. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry. Chris has likely watched more Pluralsight creative training than anyone on the planet, and its evidenced by his Einstein-sized brain and encyclopedic... more

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