Compositing 3D into Video in Maya and Toxik

In this series of lessons we'll learn how to take the output from a motion tracker app into Maya, import a 3d model to light and render then jump into Toxik to composite it with our original footage. Software required: Maya 2010 and Toxik 2010 and up for project files.
Course info
Level
Intermediate
Updated
Apr 1, 2010
Duration
2h 17m
Table of contents
Description
Course info
Level
Intermediate
Updated
Apr 1, 2010
Duration
2h 17m
Description

In this series of lessons we'll learn how to take the output from a motion tracker app into Maya, import a 3d model to light and render then jump into Toxik to composite it with our original footage. We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and match the lighting in our original shot. We'll then setup our scene with multiple render passes and layers to make compositing much easier. After we render, we'll jump into Toxik and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. The end result of this course will be a final color corrected shot of our 3d object in real life. Software required: Maya 2010 and Toxik 2010 and up for project files.

About the author
About the author

Chris is a VFX author at Pluralsight. Along with creating and recording training, he also manages the support team and works closely with the production development team. He began his career working freelance and quickly realized that he wanted to find a company where he could use his talents to help people succeed in the CG industry.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Chris with Digital-Tutors, an Autodesk Authorized Publisher. In this series of lessons, we'll learn how to take the output from a motion tracker app into Maya, import a 3D model to light and render, then jump into Toxik to composite it with our original footage. We'll begin this project by setting up our motion track scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3D object and learn how to place it in our scene. We'll then learn how to create ground geometry and match the lighting in our original shot. We'll then set up our scene with mulitiple render passes and layers to make compositing much easier. After we render, we'll jump into Toxik and learn about topics such as shadow matching, color matte usage, and various techniques to match our 3D render with our live-action backplate. The end result of this course will be a final color corrected shot of our 3D object in real life. This series of lessons will illustrate an example of how to use Maya and Toxik together to integrate a 3D model into live-action footage. This will allow us to place our own 3D models into real environments easier. So with that, let's go ahead and get started.