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Creating Custom Muscles in Maya

by Delano Athias

In this set of Maya tutorials, we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Software required: Autodesk Maya 2013.

What you'll learn

In this set of Maya tutorials, we will learn techniques that you can use to add volume and musculature to your characters without sacrificing the rig's speed. Throughout the tutorial, you'll learn how to create custom Pose Space Deformers, which do a wonderful job at maintaining volume in areas that are prone to collapse. We'll cover how to create custom muscles that slide underneath the skin, and we'll also learn how to create a modular rigging component that we can incorporate to add an extra level of flexibility and stability to our control rigs. Software required: Autodesk Maya 2013.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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