Expanded

Customizable Characters in Unity

In this series of Unity tutorials, we will create the basic functionality of instantiating armor as well as different materials for character customization. Software required: Unity 3.5.
Course info
Level
Advanced
Updated
Jul 1, 2012
Duration
2h 11m
Table of contents
Description
Course info
Level
Advanced
Updated
Jul 1, 2012
Duration
2h 11m
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Description

In this series of Unity tutorials, we will create the basic functionality of instantiating armor as well as different materials for character customization. We'll start off by learning how to instantiate our character meshes into our scene. After that we'll dive into creating a basic interface using Unity's OnGUI function to help test how our characters and armor switch out. Then we'll push our character customization system even further by learning how to assign different materials to give our character a different appearance. We'll finally wrap it all up by optimizing our code to be more user-friendly. Software required: Unity 3.5.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm Josh with Digital-Tutors. In this series of tutorials, we discuss how to create basic functionality to create a character customization interface. We'll start off by learning how to instantiate our character meshes into our scene, and after that, we'll dive into creating a basic interface using Unity's OnGUI function to help test how our characters and armors switch out. Then we'll push our character's customization system even further by learning how to assign different materials to give our character a different appearance. We'll finally wrap it all up by making any necessary changes to our code to be more user friendly. So by the end of this course, you will have the knowledge to create the base functionality of how to create a custom character that could be used in an RPG game type. So in our next lesson, let's go ahead and get started by creating our scene setup.