Designing an iPhone App in Axure

In this Axure tutorial we'll be using Axure RP Pro 7.0 to create a mock iPhone application that can be viewed on the phone. Software required: Axure RP 7.0
Course info
Rating
(16)
Level
Advanced
Updated
Jul 16, 2015
Duration
1h 11m
Table of contents
Description
Course info
Rating
(16)
Level
Advanced
Updated
Jul 16, 2015
Duration
1h 11m
Description

In this Axure tutorial we'll be using Axure RP Pro 7.0 to create a mock iPhone application that can be viewed on the phone. This will involve creating slide menus using interaction models, and adding the ability to swipe and scroll through content on the phone. At the end of the Axure training you'll be able to create mobile prototypes that will help you bring ideas to life, communicate with stakeholders and run usability tests with potential users. Software required: Axure RP 7.0

About the author
About the author

Antonia Anni is a freelance User Experience Consultant coaching individuals and startups on the importance of UX.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello everyone, My name is Antonia Anni. I'm a freelance user experience consultant. One of my last projects was redesigning an application for US Bank. Now in this course, we're going to learn how to create a mobile app. Some of the major topics that we'll be discussing in this course include using widgets to create objects, using dynamic panels for interactions like a slide menu, and viewing the prototype on a mobile device. By the end of the training, you'll be able to use your own Axure application to create mobile protypes that would help you bring your ideas to life. I am delighted to share these helpful tricks and techniques with you. So let's get started with the first lesson.