Simple play icon Course
Skills Expanded

Designing Controls with Deformation Feedback in Maya

by Delano Athias

In this series of Maya tutorials we'll learn how to design a facial control system with deformation feedback. Software required: Autodesk Maya 2015.

What you'll learn

In this series of Maya tutorials we'll learn how to design a facial control system with deformation feedback. We'll start by learning how to create our facial GUI. We'll then begin adding control objects to the GUI that will deform as the controls themselves transform. We'll also learn how MEL can be used to help us save a ton of time during the setup process of our deforming controls. By the end of this Maya training, you'll have the skill-set needed to build your own facial rig with deformation feedback. Software required: Autodesk Maya 2015.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

Ready to upskill? Get started